OK,
So since I got the bender from Greg and I had some left over rail from the MIK build and I got my loco mostly done except touch up and a radio issue, I decided to start making a turnout for the indoor. I like the idea of stub switches since there a bit different and have that backwoods feel. And So far for a first attempt I think it is going swimmingly. But there is an inherent problem with them (its my understanding this is why they were disallowed in 1:1) and that is if not properly thrown coming into the switch from one of the divergent legs it will derail. no points to push over.
So for the majority of the indoor this will be only an issue for the careless because when operating you should be throwing your switches. But there are two reversing loops for continuous running. Outdoors I was going to make flop switches that allow the train to run continuous without messing with switching the turnouts. Thanks to ideas here this is easily done. But since there are no point rail to flop on a stub switch this can’t be done. Or can it? Anyone have any ideas on how to make a stub switch align correctly, automatically?
I am guessing not and if I have to I will make regular flop turnouts for the two reversing loops.