So in Fusion at least when I draw a cylinder it draws a nice round cylinder. But when it prints it prints a polygon. Not a smooth cylinder. If I am correct, all CAD programs do this when you convert the file to an .stl (at least). Its a translation issue if I understand it correctly.
If this is not true then what am I doing wrong. If it is true is their a work around to make the cylinders smooth instead of faceted? One thing I tried was designing the part huge and then reducing the final product in hope that it would create more facets and then be less noticeable. That didn’t work.
If you can’t get it to print truly round, then can I increase the number of facets by creating say a 1,000,000 sided polygon instead of a cylinder?