Large Scale Central

More details to bring a scene alive

Been building, printing, and adding more details in Williamsport. Ive added a bunch of pipework and details around Goodson’s Batteries, and have some more to assemble and paint. But its the details that help bring a scene to life, even if its just some large clutter.

First side is the unloading platform for the tank cars. Just a walkway now, but working on the hoses and pipes for this side.

And from the other side, piping from the tank to the various buildings.

EDIT: I need to turn the smokestack building 90 degrees or nobody can get in that door.

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I totally agree that it is the detail that brings a scene to life, and the more the better.

Unfortunately, nature has other plans and I find that the finer the detail, the shorter it’s lifespan living outdoors in the elements with animals.

It’s nice while it lasts.

Yep. Wouldnt do things like the detail you see in HO layouts, where there are newspapers and all sorts of trash clutter around. But having more than just buildings, with no ‘stuff’, is nice.

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