I’m looking at build reports, trying to figure out why certain cars don’t move and others move often, One thing I notice is that before the build analyzes a car that’s not moving it’s already filled the available destinations with one that has moved recently.
SO -
Does anyone know how JMRI picks the order of cars to run through the build engine?
I’m thinking there is probably a car parameter I can change to get more action on my slow movers.